| createExplosion(double x, double y, double z, float power) | Minecraft.Server.FourKit.World | |
| createExplosion(double x, double y, double z, float power, bool setFire) | Minecraft.Server.FourKit.World | |
| createExplosion(double x, double y, double z, float power, bool setFire, bool breakBlocks) | Minecraft.Server.FourKit.World | |
| createExplosion(Location loc, float power, bool setFire, bool breakBlocks) | Minecraft.Server.FourKit.World | |
| createExplosion(Location loc, float power) | Minecraft.Server.FourKit.World | |
| createExplosion(Location loc, float power, bool setFire) | Minecraft.Server.FourKit.World | |
| dropItem(Location location, ItemStack item) | Minecraft.Server.FourKit.World | |
| dropItemNaturally(Location location, ItemStack item) | Minecraft.Server.FourKit.World | |
| getBlockAt(int x, int y, int z) | Minecraft.Server.FourKit.World | |
| getBlockAt(Location location) | Minecraft.Server.FourKit.World | |
| getBlockTypeIdAt(int x, int y, int z) | Minecraft.Server.FourKit.World | |
| getBlockTypeIdAt(Location location) | Minecraft.Server.FourKit.World | |
| getChunkAt(int x, int z) | Minecraft.Server.FourKit.World | |
| getChunkAt(Location location) | Minecraft.Server.FourKit.World | |
| getChunkAt(Block.Block block) | Minecraft.Server.FourKit.World | |
| getDimensionId() | Minecraft.Server.FourKit.World | |
| getEntities() | Minecraft.Server.FourKit.World | |
| getHighestBlockAt(int x, int z) | Minecraft.Server.FourKit.World | |
| getHighestBlockAt(Location location) | Minecraft.Server.FourKit.World | |
| getHighestBlockYAt(int x, int z) | Minecraft.Server.FourKit.World | |
| getHighestBlockYAt(Location location) | Minecraft.Server.FourKit.World | |
| getLivingEntities() | Minecraft.Server.FourKit.World | |
| getLoadedChunks() | Minecraft.Server.FourKit.World | |
| getName() | Minecraft.Server.FourKit.World | |
| getPlayers() | Minecraft.Server.FourKit.World | |
| getSeed() | Minecraft.Server.FourKit.World | |
| getSpawnLocation() | Minecraft.Server.FourKit.World | |
| getTime() | Minecraft.Server.FourKit.World | |
| isChunkInUse(int x, int z) | Minecraft.Server.FourKit.World | |
| isChunkLoaded(Chunk.Chunk chunk) | Minecraft.Server.FourKit.World | |
| isChunkLoaded(int x, int z) | Minecraft.Server.FourKit.World | |
| loadChunk(Chunk.Chunk chunk) | Minecraft.Server.FourKit.World | |
| loadChunk(int x, int z) | Minecraft.Server.FourKit.World | |
| loadChunk(int x, int z, bool generate) | Minecraft.Server.FourKit.World | |
| refreshChunk(int x, int z) | Minecraft.Server.FourKit.World | |
| regenerateChunk(int x, int z) | Minecraft.Server.FourKit.World | |
| setFullTime(long time) | Minecraft.Server.FourKit.World | |
| setSpawnLocation(int x, int y, int z) | Minecraft.Server.FourKit.World | |
| setStorm(bool hasStorm) | Minecraft.Server.FourKit.World | |
| setThunderDuration(int duration) | Minecraft.Server.FourKit.World | |
| setThundering(bool thundering) | Minecraft.Server.FourKit.World | |
| setTime(long time) | Minecraft.Server.FourKit.World | |
| strikeLightning(Location loc) | Minecraft.Server.FourKit.World | |
| strikeLightningEffect(Location loc) | Minecraft.Server.FourKit.World | |
| unloadChunk(Chunk.Chunk chunk) | Minecraft.Server.FourKit.World | |
| unloadChunk(int x, int z) | Minecraft.Server.FourKit.World | |
| unloadChunk(int x, int z, bool save) | Minecraft.Server.FourKit.World | |
| unloadChunk(int x, int z, bool save, bool safe) | Minecraft.Server.FourKit.World | |
| unloadChunkRequest(int x, int z) | Minecraft.Server.FourKit.World | |
| unloadChunkRequest(int x, int z, bool safe) | Minecraft.Server.FourKit.World | |