FourKit 29eeeb8
The LCE C# Server Plugin API
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Minecraft.Server.FourKit.World Member List

This is the complete list of members for Minecraft.Server.FourKit.World, including all inherited members.

createExplosion(double x, double y, double z, float power)Minecraft.Server.FourKit.World
createExplosion(double x, double y, double z, float power, bool setFire)Minecraft.Server.FourKit.World
createExplosion(double x, double y, double z, float power, bool setFire, bool breakBlocks)Minecraft.Server.FourKit.World
createExplosion(Location loc, float power, bool setFire, bool breakBlocks)Minecraft.Server.FourKit.World
createExplosion(Location loc, float power)Minecraft.Server.FourKit.World
createExplosion(Location loc, float power, bool setFire)Minecraft.Server.FourKit.World
dropItem(Location location, ItemStack item)Minecraft.Server.FourKit.World
dropItemNaturally(Location location, ItemStack item)Minecraft.Server.FourKit.World
getBlockAt(int x, int y, int z)Minecraft.Server.FourKit.World
getBlockAt(Location location)Minecraft.Server.FourKit.World
getBlockTypeIdAt(int x, int y, int z)Minecraft.Server.FourKit.World
getBlockTypeIdAt(Location location)Minecraft.Server.FourKit.World
getChunkAt(int x, int z)Minecraft.Server.FourKit.World
getChunkAt(Location location)Minecraft.Server.FourKit.World
getChunkAt(Block.Block block)Minecraft.Server.FourKit.World
getDimensionId()Minecraft.Server.FourKit.World
getEntities()Minecraft.Server.FourKit.World
getHighestBlockAt(int x, int z)Minecraft.Server.FourKit.World
getHighestBlockAt(Location location)Minecraft.Server.FourKit.World
getHighestBlockYAt(int x, int z)Minecraft.Server.FourKit.World
getHighestBlockYAt(Location location)Minecraft.Server.FourKit.World
getLivingEntities()Minecraft.Server.FourKit.World
getLoadedChunks()Minecraft.Server.FourKit.World
getName()Minecraft.Server.FourKit.World
getPlayers()Minecraft.Server.FourKit.World
getSeed()Minecraft.Server.FourKit.World
getSpawnLocation()Minecraft.Server.FourKit.World
getTime()Minecraft.Server.FourKit.World
isChunkInUse(int x, int z)Minecraft.Server.FourKit.World
isChunkLoaded(Chunk.Chunk chunk)Minecraft.Server.FourKit.World
isChunkLoaded(int x, int z)Minecraft.Server.FourKit.World
loadChunk(Chunk.Chunk chunk)Minecraft.Server.FourKit.World
loadChunk(int x, int z)Minecraft.Server.FourKit.World
loadChunk(int x, int z, bool generate)Minecraft.Server.FourKit.World
refreshChunk(int x, int z)Minecraft.Server.FourKit.World
regenerateChunk(int x, int z)Minecraft.Server.FourKit.World
setFullTime(long time)Minecraft.Server.FourKit.World
setSpawnLocation(int x, int y, int z)Minecraft.Server.FourKit.World
setStorm(bool hasStorm)Minecraft.Server.FourKit.World
setThunderDuration(int duration)Minecraft.Server.FourKit.World
setThundering(bool thundering)Minecraft.Server.FourKit.World
setTime(long time)Minecraft.Server.FourKit.World
strikeLightning(Location loc)Minecraft.Server.FourKit.World
strikeLightningEffect(Location loc)Minecraft.Server.FourKit.World
unloadChunk(Chunk.Chunk chunk)Minecraft.Server.FourKit.World
unloadChunk(int x, int z)Minecraft.Server.FourKit.World
unloadChunk(int x, int z, bool save)Minecraft.Server.FourKit.World
unloadChunk(int x, int z, bool save, bool safe)Minecraft.Server.FourKit.World
unloadChunkRequest(int x, int z)Minecraft.Server.FourKit.World
unloadChunkRequest(int x, int z, bool safe)Minecraft.Server.FourKit.World